[[],[],[],[],[],[],[],[{"id":10268,"name":"Keyblade Wielder ","type":"base","hit_die":"1d8","alignment":"Any","full_text":"

Keyblade Wielder<\/h2>

\"In your hand, take this Key. So long as you have the makings, then through this simple act of taking, its wielder you shall one day be. And you will find me, friend—no ocean will contain you then. No more borders around, or below, or above, so long as you champion the ones you love.\"<\/p>

—Terra passing the power to Riku in Kingdom Hearts Birth by Sleep<\/p>

The Keyblade<\/span><\/h3>

As the name implies, in combat, Keyblades are used in a manner similar to melee or ranged weapons. Despite the fact that most possess no actual cutting edge, Keyblades still make efficient combat weapons, and are shown to be particularly effective weapons against Heartless and Nobodies. However, as a downside to this, the Heartless use the Keyblade as a homing beacon, and thus Keyblade wielders are at constant risk of Heartless attacks at any time. While there are many qualities a Keyblade wielder must have in order to harness the Keyblade's power, the main requirement is for one to have an exceptionally strong heart.<\/p>

The Power of Commands<\/span><\/h3>

Commands are forms of offense and defense granted by being a Keyblade wielder. Perceptibly more powerful than regular attacks, as well as capable of inflicting elemental damage, this energy is an element of the power that suffuses the multiverse. Keyblade wielders harness this power within themselves to create magical effects and exceed their bodies' physical capabilities.<\/p>

Creating a Keyblade Wielder<\/span><\/h3>
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As you make your Keyblade Wielder character, think about your connection to where you came from and its importance to you. Did you make a mysterious promise with a stranger when you were younger? Did the Keyblade chose you, when it called to you abandoned amongst a battlefield? Were you an orphan or a child left in the care of your now master? Did you seek out a master after hearing of their exploits using mysterious techniques? Or maybe your master approached you seeing great potential?<\/p>

Consider why you left. Did your master choose you for a particularly important mission? Perhaps you were cast out because of some violation of your masters’ rules. Or perhaps the Keyblade gave you the courage to go and adventure. Did you dread leaving, or were you happy to go?<\/p>

Is there something you hope to accomplish beyond your home? Are you eager to return to your home? As a result of Keyblades choosing those that have the makings of a wielder, which can be found within any aligned creature, Keyblade Wielder’s tend towards no particular alignment, though most are good.<\/p>

Quick Build<\/dt><\/dl>

You can make a Keyblade Wielder quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some Keyblade Wielder focus on making Strength higher than Dexterity.) Second, choose the folk hero background.<\/p>

Class Features<\/span><\/h3>

As a Keyblade Wielder you gain the following class features.<\/p>

Hit Points<\/big><\/dt><\/dl>

Hit Dice:<\/b> 1d8 per Keyblade Wielder level
Hit Points<\/a> at 1st Level:<\/b> 8 + Constitution<\/a> modifier
Hit Points<\/a> at Higher Levels:<\/b> 1d8 (or 5) + Constitution<\/a> modifier per Keyblade Wielder level after 1st<\/p>

Proficiencies<\/big><\/dt><\/dl>

Armor:<\/b> Light
Weapons:<\/b> Simple
Tools:<\/b> a set of artisan's tool
Saving Throws:<\/b> Wisdom, Charisma
Skills:<\/b> Choose two skills from Acrobatics, Athletics, Animal Handling, Arcana, Deception, Insight, Perception, Persuasion and Investigation<\/p>

Equipment<\/big><\/dt><\/dl>

You start with the following equipment, in addition to the equipment granted by your background:<\/p>