[[],[],[],[],[],[{"id":3903,"name":"Fairy - Witchlight","full_text":"
Source: The Wild Beyond The Witchlight<\/p>
The Feywild is home to many fantastic peoples, including fairies. Fairies are a wee folk, but not Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each fairy has a special physical characteristic that sets the fairy apart. For your fairy, roll on the Fey Characteristics table or choose an option from it. You're also free to come up with your own characteristic if none of the suggestions below fit your character.<\/em><\/strong><\/p> Source: The Wild Beyond The Witchlight<\/p> Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realm's exuberance with them and learning new languages as they went.<\/em><\/strong><\/p> Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses and powerful legs of leporine creatures and are full of energy, like a wound-up spring. Harengons are blessed with a little fey luck, and they often find themselves a few fortunate feet away from dangers during adventures.<\/em><\/strong><\/p> Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite.<\/em><\/strong><\/p> With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still others embrace the solitude of the hunt, striving to distance themselves from those who’d tempt their hunger.<\/em><\/strong><\/p> Source: Van Richten's Guide to Ravenloft<\/p> Every dhampir knows a thirst slaked only by the living. Those who overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.<\/p> While many dhampirs thirst for blood, your character might otherwise gain sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.<\/p> Dhampirs often arise from encounters with vampires, but all manner of macabre bargains, necromantic influences, and encounters with mysterious immortals might have transformed your character. The Dhampir Origins table provides suggestions for how your character gained their lineage.<\/p> Where wishing fails, ancient magic can offer a heart’s desire—at least, for a time. Hexbloods are individuals infused with eldritch magic, fey energy, or mysterious witchcraft. Some who enter into bargains with hags gain their deepest wishes but eventually find themselves transformed. These changes evidence a hag’s influence: ears that split in forked points, skin in lurid shades, long hair that regrows if cut, and an irremovable living crown. Along with these marks, hexbloods manifest hag-like traits, such as darkvision, and a variety of magical methods to beguile the senses and avoid the same.<\/em><\/strong><\/p> While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they age—particularly if a hag influenced them early in life or even before their birth. Many hexbloods turn to lives of adventure, seeking to discover the mysteries of their magic, to forge a connection with their fey natures, or to avoid a hag that obsesses over them.<\/em><\/strong><\/p> Source: Van Richten's Guide to Ravenloft<\/p> One way hags create more of their kind is through the creation of hexbloods. Every hexblood exhibits features suggestive of the hag whose magic inspires their powers. This includes an unusual crown, often called a eldercross or witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible mark of the bargain between hag and hexblood, a debt owed, or a change to come.<\/p> A bargain with a hag or other eerie forces transformed your character into a magical being. Roll on or choose an option from the Hexblood Origins table to determine how your character gained their lineage.<\/p>
nearly as much so as their pixie and sprite friends. The first fairies spoke Elvish, Goblin, or Sylvan, and encounters with human visitors prompted many of them to learn Common as well.<\/em><\/strong><\/p>Fey Characteristics<\/th><\/tr> d8<\/th> Characteristic<\/th><\/tr> 1<\/td> Your wings are like those of a bird.<\/td><\/tr> 2<\/td> You have shimmering, multicolored skin.<\/td><\/tr> 3<\/td> You have exceptionally large ears.<\/td><\/tr> 4<\/td> A glittering mist constantly surrounds you.<\/td><\/tr> 5<\/td> You have a small spectral horn on your forehead, like a little unicorn horn.<\/td><\/tr> 6<\/td> Your legs are insectile.<\/td><\/tr> 7<\/td> You smell like fresh brownies.<\/td><\/tr> 8<\/td> A noticeable, harmless chill surrounds you.<\/td><\/tr><\/tbody><\/table> Fairy Traits<\/h2>
Harengon Traits<\/h2>
Dhampir Hungers<\/h3>
Dhampir Hungers<\/th><\/tr> d8<\/th> Hunger<\/th><\/tr> 1<\/td> Blood<\/td><\/tr> 2<\/td> Flesh or raw meat<\/td><\/tr> 3<\/td> Cerebral spinal fluid<\/td><\/tr> 4<\/td> Psychic energy<\/td><\/tr> 5<\/td> Dreams<\/td><\/tr> 6<\/td> Life energy<\/td><\/tr><\/tbody><\/table> Dhampir Origins<\/h3>
Dhampir Origins<\/th><\/tr> d8<\/th> Origin<\/th><\/tr> 1<\/td> You are the reincarnation of an ancestor who was a vampiric tyrant.<\/td><\/tr> 2<\/td> Your pact with a predatory deity, fiend, fey, or spirit causes you to share their hunger.<\/td><\/tr> 3<\/td> You survived being attacked by a vampire but were forever changed.<\/td><\/tr> 4<\/td> A parasite lives inside you. You indulge its hunger.<\/td><\/tr> 5<\/td> Tragedy interrupted your transformation into an immortal.<\/td><\/tr> 6<\/td> You are a diminished form of an otherworldly being. Slaking your hunger hastens your renewal.<\/td><\/tr> 7<\/td> One of your parents was a vampire.<\/td><\/tr> 8<\/td> A radical experiment changed your body, making you reliant on others for vital fluids.<\/td><\/tr><\/tbody><\/table> Dhampir Traits<\/h2>
Heir of Hags<\/h3>
Hexblood Origins<\/h3>