13 (+1)<\/p><\/td> | 14 (+2)<\/p><\/td> | 12 (+1)<\/p><\/td> | 3 (−4)<\/p><\/td> | 12 (+1)<\/p><\/td> | 7 (−2)<\/p><\/td><\/tr><\/tbody><\/table> Skills<\/strong> Perception +3<\/p>Senses<\/strong> passive Perception 13<\/p>Languages -<\/strong><\/p>Challenge <\/strong>1\/8 (25 XP)<\/p>Keen Hearing and Smell.<\/strong><\/em> The mastiff has advantage on Wisdom (perception) checks that rely on hearing or smell.<\/p>Actions<\/strong><\/p>Slam. <\/em><\/strong>Melee Weapon Attack: <\/em>+3 to hit, reach 5 ft., one target. Hit:<\/em> 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.<\/p>","family":"Beast","ch":"1","size":"Medium","hit_dice":"","initiative":"","base_attack":"","environment":"","type":"Animal","challenge_rating":"1","alignment":"Neutral","reference":"Usergen"},{"id":11039,"name":"Mule","full_text":"Mule<\/h1>Medium beast, unaligned<\/em><\/p>Armor Class <\/strong>10<\/p>Hit Points <\/strong>11 (2d8 + 2)<\/p>Speed<\/strong> 40 ft.<\/p>STR<\/strong><\/p><\/td>DEX<\/strong><\/p><\/td>CON<\/strong><\/p><\/td>INT<\/strong><\/p><\/td>WIS<\/strong><\/p><\/td>CHA<\/strong><\/p><\/td><\/tr>14 (+2)<\/p><\/td> | 10 (0)<\/p><\/td> | 13 (+1)<\/p><\/td> | 2 (−4)<\/p><\/td> | 10 (0)<\/p><\/td> | 5 (−3)<\/p><\/td><\/tr><\/tbody><\/table> Senses <\/strong>passive Perception 10<\/p>Languages -<\/strong><\/p>Challenge <\/strong>1\/8 (25 XP)<\/p>Beast of Burden.<\/strong><\/em> The mule is considered to be a Large animal for the purpose of determining its carrying capacity.<\/p>Sure-Footed.<\/strong><\/em> Whenever the mule would be knocked prone, it stays on its feet if it succeeds on a DC 10 Dexterity saving throw.<\/p>Actions<\/strong><\/p>Hooves. <\/em><\/strong>Melee Weapon Attack: <\/em>+2 to hit, reach 5 ft., one target. Hit:<\/em> 4 (1d4 + 2) bludgeoning damage.<\/p>","family":"Beast","ch":"1","size":"Medium","hit_dice":"","initiative":"","base_attack":"","environment":"","type":"Animal","challenge_rating":"1","alignment":"Neutral","reference":"Usergen"},{"id":11040,"name":"Owl","full_text":"Owl<\/h1>Tiny beast, unaligned<\/em><\/p>Armor Class <\/strong>11<\/p>Hit Points <\/strong>1 (1d4 - 1)<\/p>Speed <\/strong>5 ft., fly 60 ft.<\/p>STR<\/strong><\/p><\/td>DEX<\/strong><\/p><\/td>CON<\/strong><\/p><\/td>INT<\/strong><\/p><\/td>WIS<\/strong><\/p><\/td>CHA<\/strong><\/p><\/td><\/tr>3 (-4)<\/p><\/td> | 13 (+1)<\/p><\/td> | 8 (-1)<\/p><\/td> | 2 (−4)<\/p><\/td> | 12 (+1)<\/p><\/td> | 7 (−2)<\/p><\/td><\/tr><\/tbody><\/table> Skills<\/strong> Perception +3, Stealth +3<\/p>Senses <\/strong>darkvision 120 ft., passive Perception 13<\/p>Languages <\/strong>-<\/p>Challenge 0<\/strong> (10 XP)<\/p>Flyby.<\/em><\/strong> The owl provokes no opportunity attacks when it flies out of an enemy's reach.<\/p>Keen Sight.<\/strong><\/em> The owl has advantage on Wisdom (perception) checks that rely on sight.<\/p>Actions<\/strong><\/p>Talons. <\/em><\/strong>Melee Weapon Attack: <\/em>+3 to hit, reach 5 ft., one target. Hit:<\/em> 1 slashing damage.<\/p>","family":"Beast","ch":"0","size":"Tiny","hit_dice":"","initiative":"","base_attack":"","environment":"","type":"Animal","challenge_rating":"0","alignment":"Neutral","reference":"Usergen"},{"id":11041,"name":"Panther","full_text":"Panther<\/h1>Medium beast, unaligned<\/em><\/p>Armor Class <\/strong>12<\/p>Hit Points<\/strong> 13 (3d8)<\/p>Speed <\/strong>50 ft., climb 40 ft.<\/p>STR<\/strong><\/p><\/td>DEX<\/strong><\/p><\/td>CON<\/strong><\/p><\/td>INT<\/strong><\/p><\/td>WIS<\/strong><\/p><\/td>CHA<\/strong><\/p><\/td><\/tr>14 (+2)<\/p><\/td> | 15 (+2)<\/p><\/td> | 10 (0)<\/p><\/td> | 3 (−4)<\/p><\/td> | 14 (+2)<\/p><\/td> | 7 (−2)<\/p><\/td><\/tr><\/tbody><\/table> Skills <\/strong>Perseption +4, Stealth +6<\/p>Senses <\/strong>passive Perception<\/a> 14<\/p>Languages <\/strong>-<\/p> | | | | | | |
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