[[],[],[],[{"id":10456,"name":"Oil","full_text":"
Family:<\/b> Goods and Services
Category:<\/b> Item
Subcategory:<\/b> Adventuring Gear
Cost:<\/b> 1 sp
Weight:<\/b> 1 lb<\/p>
Oil usually comes in a clay Flask<\/a> that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage<\/strong> from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.<\/p>","family":"Goods and Services","category":"Item","subcategory":"Adventuring Gear","cost":"","dmg_s":"","armor_shield_bonus":"","maximum_dex_bonus":"","dmg_m":"","weight":"1 lb","critical":"","armor_check_penalty":"","type":"None","reference":"Usergen"},{"id":10457,"name":"Basic_Poison","full_text":" Family:<\/b> Goods and Services You can use the poison in this vial<\/a> <\/a>to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw<\/strong> or take 1d4 poison damage<\/strong>. Once applied, the poison retains potency for 1 minute before drying.<\/p><\/div>","family":"Goods and Services","category":"Item","subcategory":"Adventuring Gear","cost":"","dmg_s":"1d4","armor_shield_bonus":"","maximum_dex_bonus":"","dmg_m":"","weight":"\ufeff ","critical":"","armor_check_penalty":"","type":"None","reference":"Usergen"},{"id":10458,"name":"Acid","full_text":" Family:<\/b> Weapons As an action, you can splash the contents of this vial<\/a> <\/a>onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage<\/strong>.<\/p><\/div>","family":"Weapons","category":"Item","subcategory":"Adventuring Gear","cost":"25 gp","dmg_s":"2d6","armor_shield_bonus":"","maximum_dex_bonus":"","dmg_m":"","weight":"1 lb","critical":"","armor_check_penalty":"","type":"None","reference":"Usergen"},{"id":10459,"name":"Vial","full_text":" Family:<\/b> Goods and Services Glass container that holds up to 4 ounces of liquid.<\/p>","family":"Goods and Services","category":"Item","subcategory":"None","cost":"1 gp","dmg_s":"","armor_shield_bonus":"","maximum_dex_bonus":"","dmg_m":"","weight":" ","critical":"","armor_check_penalty":"","type":"None","reference":"Usergen"},{"id":10461,"name":"Flask","full_text":" Family:<\/b> Goods and Services Container that holds 1 pint. (16 ounces)<\/p><\/div>","family":"Goods and Services","category":"Item","subcategory":"Adventuring Gear","cost":"2 cp","dmg_s":"","armor_shield_bonus":"","maximum_dex_bonus":"","dmg_m":"","weight":"1 lb?","critical":"","armor_check_penalty":"","type":"None","reference":"Usergen"}],[],[],[],[],[],[]]Basic Poison<\/h2>
Category:<\/b> Item
Subcategory:<\/b> Adventuring Gear
Cost:<\/b> 100 gp
Weight:<\/b> <\/span>
<\/p>Acid<\/h2>
Category:<\/b> Item
Subcategory:<\/b> Adventuring Gear
Cost:<\/b> 25 gp
Weight:<\/b> 1 lb?<\/p>Vial<\/h2>
Category:<\/b> Item
Cost:<\/b> 1 gp
Weight: <\/span><\/b><\/p>Flask<\/h2>
Category:<\/b> Item
Subcategory:<\/b> Adventuring Gear
Cost:<\/b> 2 cp
Weight:<\/b> 1 lb?<\/p>