[[],[],[],[],[],[{"id":978,"name":"Tortle","full_text":"
Tortles prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might change its name a dozen times in its life. Tortles don’t have surnames or family names.<\/p>
Names: <\/strong>Baku, Damu, Gar, Ura, Ini, Jappa, Kinlek, Krull, Lim, Lop, Nortle, Nulka, Olo, Ploqwat, Quee, Queg, Quott, Sunny, Tibor, Ubo, Uhok, Wabu, Xelbuk, Xopa, Yog<\/p> Ability Score Increase<\/em>.<\/strong> Your Strength score increases by 2, and your Wisdom score increases by 1.<\/p> Age<\/em><\/strong>. Young Tortles crawl for a few weeks after birth before learning to walk on two legs. They reach adult-hood by the age of 15 and live an average of 50 years.<\/p> Alignment<\/em><\/strong>. Tortles tend to lead orderly, ritualistic lives. They develop customs and routines, becoming more set in their ways as they age. Most are lawful good. A few can be selfish and greedy, tending more toward evil, but it’s unusual for a tortle to shuck off order in favor of chaos.<\/p> Size<\/em><\/strong>. Tortle Adults stand 5 to 6 feet tall and average 450 pounds. Their shells account for roughly one-third of their weight. Your size is Medium.<\/p> Speed<\/em><\/strong>. Your base walking speed is 30 feet.<\/p> Claws<\/em><\/strong>.<\/em> Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.<\/p> Hold Breath.<\/em><\/strong> You can hold your breath for up to 1 hour at a time. Tortles aren’t natural swimmers, but they can remain underwater for some time before needing to come up for air.<\/p> Natural Armor.<\/em><\/strong> Due to your shell and the shape of your body, you are ill-suited to wearing armor. Your shell provides ample protection, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal.<\/p> Shell Defense.<\/em><\/strong> You can withdraw into your shell as an action. Until you emerge, you gain a +4 bonus to AC, and you have advantage on Strength and Constitution saving throws. While in your shell, you are prone, your speed is 0 and can’t increase, you have disadvantage on dexterity saving throws, you can’t take reactions, and the only action you can take is a bonus action to emerge from your shell.<\/p> Survival Instinct.<\/em><\/strong> You gain proficiency in the Survival<\/a> skill. Tortles have finely honed survival instincts.<\/p> Language<\/em><\/strong>. You can speak, read, and write Common and Aquan.<\/p> <\/p>","reference":"Usergen"}],[],[],[],[],[]]Tortle Traits<\/span><\/h2>