Official Content

Post here your content for the D&D 5e app.

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dracostarnes1314
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Post by dracostarnes1314 »

vixwd
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Post by vixwd »

Has anybody else had the issue of the SubRaces no longer being a sub-option and instead each subrace is it's own unique option? This is very cluttered. Especially when so many of the formatting for the options are not all the same.
facemat
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Post by facemat »

Hello, I love this app and have never really had any issues with it over the last year and a half until I've had to redownload everything for my new phone. The only issue I'm having is that none of the downloads contain backgrounds other than "Gladiator, Guild Merchant, Inquisitor, Pirate, Dissenter and Initiate" (the last two being Plane Shift content). What file(s) do I need to download? I'm fairly certain I've downloaded everything, but I suppose I missed something. Thank you very much for the work you've done for the community and hope you continue to perfect the app.

Edit- I've added an image to show what I'm talking about: https://imgur.com/a/wJuoY4p
Last edited by facemat on Tue Jul 09, 2019 12:54 pm, edited 1 time in total.
Bas van Stein
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Post by Bas van Stein »

Hi facemat,

It could be that some of the content is a bit hidden in the official content part of the forum. Not sure where the backgrounds are located that you mention, but it should be somewhere in that thread.
glacialfox
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Post by glacialfox »

I can't seem to figure out how to get downloaded content onto the app. I can find something on the forum and click the open in app button but I can't find the files on my phone to bring a downloaded file into the same folder. So if I make my own content and download the resulting .dd5 file, I have nowhere to put it and it doesn't show up in the app. How do you get it to work?
Bas van Stein
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Post by Bas van Stein »

glacialfox wrote:I can't seem to figure out how to get downloaded content onto the app. I can find something on the forum and click the open in app button but I can't find the files on my phone to bring a downloaded file into the same folder. So if I make my own content and download the resulting .dd5 file, I have nowhere to put it and it doesn't show up in the app. How do you get it to work?
Depending a bit if you are on Android or iOS

For Android:
You can click the .dd5 file in your download folder on the phone and it should either show a popup with the app as one of the options to open it with or open it directly with the app and import the content.
If that does not happen you can try a few work arounds that have worked in the past.
1. Open the file using a file browser app (Astro for example)
2. Open the file from an email app (email to yourself)

For iOS:
This is a bit annoying, but iOS does not allow the file system to be used for downloads. So you need to use Dropbox or another third party cloud storage. Put the file in Dropbox (or drive etc), then go to the file on your device and select "open with" and choose the app.
Revan7even
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Post by Revan7even »

Bas van Stein wrote:
Revan7even wrote:
Ippys wrote:Maybe I missed it, but I seem to be missing Tortle content. Is that available somewhere?
I included it in my Complete_db_Races file which is on this page up above. It hasn't been added to the sticky yet.

On a side note I'll be updating the Ravnica races in my UA Races1 file now that the book is out.
@Revan7even, let me know when you are done with the race files, I will include them in the all_content file when you are ready.
Here are all races from the Player Handbook (including Variant Human) through Guildmaster's Guide to Ravnica, as well as Wayfinder's Guide to Eberron, Grung, Tortle, and all Plane Shift Races. The previous UA versions of the Ravnican races (excluding ones from Plane Shift) are overwritten. The UA versions of Centaur, Minotaur, and Viashino are not overwritten, but are no longer included.
The only UA content remaining in this file is the Abyssal Tiefling.

Also included are Plane Shift Classes (including backgrounds and general and race feats), Revised Ranger, Fixed CoS items (still have to delete old ones that are incorrectly under equipment), and MM Missing Monsters that I previously uploaded, as well as a fix to the Life Domain cleric's missing Disciple of Life feature.

I've combed through everything and tried to unify the format and fix any errors and typos (I made a LOT of typos).
NOTE: The old Zendikar races were using different numbers, so you'll have to delete the old ones.

UPDATE: Found more errors, such as not a single capitalized "f" in the file, and did some more rearranging of text on some entries to try and match the format of most of the other entries better.
Last edited by Revan7even on Sun Apr 19, 2020 11:55 pm, edited 1 time in total.
klif
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Post by klif »

So, just to clarify: since the initial post was last editted in June of 2018, should I only get the "all content" file from the first post, and then read through replies since June of last year for updates, and choose what else to download?
Blergz
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Post by Blergz »

Creatures, Races, Classes, Feats/Spells, have been done

Only thing lacking is items both magical and otherwise
klif
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Post by klif »

dracostarnes1314 wrote:When can we expect Stuff from Eberron: Rising from the last war
oh, i'd venture to say about as long as it takes for you to type it up for everybody! get goin'!
mbriddell
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Post by mbriddell »

Here's the official Artificer.
Last edited by mbriddell on Sun Nov 24, 2019 11:26 pm, edited 1 time in total.
Jokmagic
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Post by Jokmagic »

mbriddell wrote:Here's the official Artificer.
You are amazing!!!
DoofusRick
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Post by DoofusRick »

There should be a warning about this in the first post.

I dunno how widespread this is among all of those files because I only looked at wizard spells cantrip through 3rd level (stopped there because of this) but the SRD5 descriptions are not the official ones, they are abridged to a problematic degree.

For example 'Find Familiar' only says "You summon a familiar that is bonded to you in the form of a tiny animal. A familiar can deliver touch spells for you if desired."

The official text is very long and I don't mean long like unnecessarily wordy, I mean there are a lot of specifics. It lists the animals you're allowed to make (there are around ten of them), it talks about the rules for communicating with it telepathically, the conditions where you can perceive through its senses, what happens when it dies, what happens when you re-cast it, the fact that it can't attack, the fact that you can dismiss it to a pocket dimension, etc.

I know some people find reading tedious so I get the appeal of abridging things but when it has to do with rules that functionally affect a game, that version doesn't cut it.

I'm not complaining about something I got for free. It's up to them how they do it but I'm just trying to help other people see the problem before it happens and not waste the time that I did :)
Bas van Stein
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Post by Bas van Stein »

New complete DB file (version 2) with all additional files that have been posted in the mean time included.
This file still needs testing, if you have any feedback let me know via a post reply.
mbriddell wrote:Here's the official Artificer.
Thank you, I have added them as well!
Z3DT
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Post by Z3DT »

The subtypes for Aasimar seem to be missing: Scourge, Fallen and Protector. They each have a different additional Race modifier on top of the standard Aasimar modifiers. I tried making them myself but the Race Builder only lets me give it a name and description.

I tried making a Fallen Aasimar character, but it didn't apply the Strength modifiers and I can't seem to figure out how the character builder works. Does it get the modifiers from the description somehow?
Last edited by Z3DT on Wed Dec 11, 2019 5:19 am, edited 1 time in total.
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