Topic: Custom difficulty settings V1
Easy- extra money and equipment
Normal- no bonus
Hard- less equipment and money
Extreme- all monsters double health but you have more money and "starting credits" and a starting merchant appears at the beginning to spend the "starting credits", if not spenr then they dissapear
God- monsters double health, all else is normal
Extra Option- starting credits(only in easy mode) 20 or 30
Starting credits- they work buy a normal merchant appears so they can buy stuff.
20 credits available (they count as gold so all prices of items are the same and same rules for stores apply)